Ships.
Every hull on this desk, rigged in three.js and left running. Drag orbits; wheel zooms. Each ship opens live in its own frame — the probes are bolted to their flight angle.
The Violet Sky-Galleon
Three-masted pirate galleon over an undulating violet cloud sea — charcoal hull, copper trim, lantern-lit deck. The canvas ritual carried across from Mara's ship: dark ground, pale seams, gold stars painted into the weave.
The Pirate Sky-Airship
The galleon's sister: dirigible envelope above a copper-finned gondola hull, breathing sail beneath. Same crossing ritual on her taper canvas — five gold marks near the base half, none in the vanishing tip.
The Hybrid
Envelope above, galleon below, one whale of a compromise. Her below-deck belly is compressed to sixty-two percent so the keel stays the lowest line from underneath — the 70/30 rule made structural. Boot-verified offline; her look picker rides in the scene itself.